![]() Though it includes some improvements of its own, it also brings back a few frustrating issues from earlier games. Developed not by Impressions but by BreakAway Games (whose previous work includes the Cleopatra expansion for Pharaoh), Emperor is much like Pharaoh, with a few of Zeus' additions thrown in for good measure. ![]() Instead of improving on Zeus, Emperor plays it safe by returning to the earlier games in the series. Emperor: Rise of the Middle Kingdom breaks this promise. Zeus had a few of its own problems, but it introduced so many great ideas and features to the series that it seemed like a promise of even greater things to come. The series improved even more significantly with Zeus, which added more-creative mission goals and downplayed the military element, which had previously been a problem with the series because of the cumbersome combat interface. ![]() The series improved dramatically with Pharaoh, the first game to leave the Roman confines of the Caesar games. Each entry in Impressions' city-building series has been an incremental upgrade to the previous one. ![]()
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